top of page

Ricardo Merchan

Education
 

Applications

Maya

Premiere

Nuke

Photoshop

Audition

Microsoft Office

Oracle CRM

Oracle Business Intelligence 

Programming

2010 - present

2010 - present

  • Designed and proposed technology projects, budgets, and implementation road maps for more than 50 companies.

  • Created presentations and assisted in meetings that secured new clients.

  • Developed and managed the implementation of an in-house CRM.

  • Improved the efficiency of the sales department by creating a centralized information archive.

  • Awarded “The public relations person of the year 2010”.

Freelance Consulting                                                                              

January 2015 – To date

 

Cintel - Bogota, Colombia

I have been participating in the construction of the National Framework of Qualifications for Colombia in the animation and video game areas. A project for the Colombian Ministry of Education.

 

University of Los Andes - Bogota, Colombia

Advised and coached students to improve their game designs during the JumpCamp, a joint educational program between the Colombian government and the Los Andes University to train game developers.

Work Experience
 

Carnegie Mellon University - Entertainment Technology Center 
Master of Entertainment Technology

Pittsburgh, PA

2011 - 2013

Universidad de Los Andes
B.S. Systems and Computer Engineering
Minor in Business Administration

Bogota, Colombia

2006

English

Spanish

Languages

C

C++

Java

.Net

  • Gathered, analyzed, and understood key features and user needs to design each project.

  • Prepared production schedules and developed working solutions for the clients of the company.

  • Trained new employees within the company.

  • Awarded “New employee of the year 2008”.

Oracle CRM On-Demand Consultant

ITIS SUPPORT

2008 - 2009

Silver Telly Award – Student category – Where’s Miss Merry? 3D Animated short                             2014
 

Silver Telly Award – Sound/Sound Design category - Where’s Miss Merry?                                        2014
 

DATA 2014 – Design, Art and Technology Awards- Student category finalist                                      2014
 

Walt Disney Imagineering’s ImagiNations Design Contest – Semifinalist                                            2011

  • Team: Lunar Disney, Carnegie Mellon University

 

Colfuturo Scholarship                                                                                                                                   2011

 

SIGGRAPH 2006, Virtual Silver Clouds, Boston, MA                                                                  August 2006

  • Presented an article under the Virtual/ Augmented/ Mixed Reality & Environments section.

  • Selected as one of 25 out of 198 to present at the Student Research Competition jury at the conference.

Achievements
 

Oracle CRM & BI Presales Consultant

ITIS SUPPORT

2009 - 2011

  • Led a six person team to create a 3D animated short for Give Kids the World resort in Florida.

  • Responsible for maintaining the relationship with the client, scheduled and prioritized tasks to deliver the short at the highest level of quality possible.

  • Selected sound effects from a library and recorded new ones for the animatic and the final animation.

  • Directed actors during the recording of the scratch dialog and the final voiceover.

Stardust - Producer and Sound Designer

2013​

Xenon - Co-Producer and Sound Designer

2012

  • Co-managed a seven person team to create a short video to showcase the team’s vision of future technology.

  • Facilitated brainstorming sessions, scheduled work tasks, managed deliverable assets while maintaining the team dynamic.

  • Directed the composer in the creation of the soundtrack.

The Grid - Technologist

2012

  • Conducted the technology research to design an interactive touch-screen experience to teach kids about energy sources in USA. A project for The Chicago Museum of Science and Industry.

Building Virtual Worlds - Producer and Sound Designer

2011

  • ​Five projects in two weeks cycles with a focus on rapid prototyping of interactive virtual worlds.
  • Prioritized tasks to meet project deadlines while contributing original sound design to the teams.



Carnegie Mellon University – Engage Project

Sound Designer and Story Developer                                                              

August 2013 – May 2014

 

Joint project between DARPA, Sesame Workshop, and Carnegie Mellon University. The Engage Project develops interactive and multi-platform games utilizing STEM skills education, for the purpose of inspiring kids to become future innovators.

 

  • Generated content and story ideas for the game.

  • Designed, recorded, and selected the appropriate sound effects for each event of the game.

  • Supported the production cycle from inception to playtest.

  • Presented a workshop at the Playful Learning Summit at Ohio University.

Certified ScrumMaster (CSM)

bottom of page