Education
Applications
Maya
Premiere
Nuke
Photoshop
Audition
Microsoft Office
Oracle CRM
Oracle Business Intelligence
Programming
2010 - present
2010 - present
-
Designed and proposed technology projects, budgets, and implementation road maps for more than 50 companies.
-
Created presentations and assisted in meetings that secured new clients.
-
Developed and managed the implementation of an in-house CRM.
-
Improved the efficiency of the sales department by creating a centralized information archive.
-
Awarded “The public relations person of the year 2010”.
Freelance Consulting
January 2015 – To date
Cintel - Bogota, Colombia
I have been participating in the construction of the National Framework of Qualifications for Colombia in the animation and video game areas. A project for the Colombian Ministry of Education.
University of Los Andes - Bogota, Colombia
Advised and coached students to improve their game designs during the JumpCamp, a joint educational program between the Colombian government and the Los Andes University to train game developers.
Work Experience
Carnegie Mellon University - Entertainment Technology Center
Master of Entertainment Technology
Pittsburgh, PA
2011 - 2013
Universidad de Los Andes
B.S. Systems and Computer Engineering
Minor in Business Administration
Bogota, Colombia
2006
English
Spanish
Languages
C
C++
Java
.Net
-
Gathered, analyzed, and understood key features and user needs to design each project.
-
Prepared production schedules and developed working solutions for the clients of the company.
-
Trained new employees within the company.
-
Awarded “New employee of the year 2008”.
Oracle CRM On-Demand Consultant
ITIS SUPPORT
2008 - 2009
Silver Telly Award – Student category – Where’s Miss Merry? 3D Animated short 2014
Silver Telly Award – Sound/Sound Design category - Where’s Miss Merry? 2014
DATA 2014 – Design, Art and Technology Awards- Student category finalist 2014
Walt Disney Imagineering’s ImagiNations Design Contest – Semifinalist 2011
-
Team: Lunar Disney, Carnegie Mellon University
Colfuturo Scholarship 2011
SIGGRAPH 2006, Virtual Silver Clouds, Boston, MA August 2006
-
Presented an article under the Virtual/ Augmented/ Mixed Reality & Environments section.
-
Selected as one of 25 out of 198 to present at the Student Research Competition jury at the conference.
Achievements
Oracle CRM & BI Presales Consultant
ITIS SUPPORT
2009 - 2011
-
Led a six person team to create a 3D animated short for Give Kids the World resort in Florida.
-
Responsible for maintaining the relationship with the client, scheduled and prioritized tasks to deliver the short at the highest level of quality possible.
-
Selected sound effects from a library and recorded new ones for the animatic and the final animation.
-
Directed actors during the recording of the scratch dialog and the final voiceover.
Stardust - Producer and Sound Designer
2013
Xenon - Co-Producer and Sound Designer
2012
-
Co-managed a seven person team to create a short video to showcase the team’s vision of future technology.
-
Facilitated brainstorming sessions, scheduled work tasks, managed deliverable assets while maintaining the team dynamic.
-
Directed the composer in the creation of the soundtrack.
The Grid - Technologist
2012
-
Conducted the technology research to design an interactive touch-screen experience to teach kids about energy sources in USA. A project for The Chicago Museum of Science and Industry.
Building Virtual Worlds - Producer and Sound Designer
2011
- Five projects in two weeks cycles with a focus on rapid prototyping of interactive virtual worlds.
- Prioritized tasks to meet project deadlines while contributing original sound design to the teams.
Carnegie Mellon University – Engage Project
Sound Designer and Story Developer
August 2013 – May 2014
Joint project between DARPA, Sesame Workshop, and Carnegie Mellon University. The Engage Project develops interactive and multi-platform games utilizing STEM skills education, for the purpose of inspiring kids to become future innovators.
-
Generated content and story ideas for the game.
-
Designed, recorded, and selected the appropriate sound effects for each event of the game.
-
Supported the production cycle from inception to playtest.
-
Presented a workshop at the Playful Learning Summit at Ohio University.
Certified ScrumMaster (CSM)